Commit 579cda97 by BellCodeEditor

save project

parent 8f89c063
Showing with 7 additions and 4 deletions
...@@ -20,6 +20,7 @@ index = 0 ...@@ -20,6 +20,7 @@ index = 0
summ = 0 summ = 0
y=400 y=400
jumpState="runing" jumpState="runing"
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,13 +30,15 @@ while True: ...@@ -29,13 +30,15 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState='up' jumpState='up'
if jumpState=='up': if jumpState=='up':
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState='down' jumpState='down'
if jumpState=='down': if jumpState=='down':
if y<400: if y<30:
y += 5 y += t
t += 2
else: else:
jumpState='runing' jumpState='runing'
#wukong = hero[0] #wukong = hero[0]
......
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