Commit 4734bad2 by BellCodeEditor

save project

parent 35da3dab
Showing with 14 additions and 6 deletions
......@@ -17,17 +17,25 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
jumpstate="running"
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
wukong=hero[index]
index+=1
if index==5:
index=0
if event.type==locals.K_SPACE:
jumpstate="up"
if jumpstate=="up":
if y>150:
y-=5
else:
jumpstate="down"
if jumpstate=="down":
if y<400:
y+=5
else:
jumpstate="running"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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