Commit 3dd1af32 by BellCodeEditor

save project

parent be9386de
Showing with 12 additions and 6 deletions
......@@ -21,27 +21,33 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState = 'runing'
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpState == 'runing':
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpState = 'down'
jumpState = 'done'
if jumpState == 'down':
if y < 400:
y += 5
if jumpState == 'done':
if t <= 30:
y += t
t += 2
else:
jumpState = 'runing'
t =30
wukong = hero[index]
if jumpState == 'runing':
index += 1
if index == 5:
index = 0
......
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