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Commit
2f9de745
authored
a year ago
by
BellCodeEditor
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parent
1a129a23
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with
10 additions
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1 deletions
my_game.py
my_game.py
View file @
2f9de745
...
@@ -20,7 +20,10 @@ index = 0
...
@@ -20,7 +20,10 @@ index = 0
jumpState
=
"runing"
jumpState
=
"runing"
y
=
400
y
=
400
t
=
30
t
=
30
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -53,6 +56,11 @@ while True:
...
@@ -53,6 +56,11 @@ while True:
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
screen
.
blit
(
wukong
,
(
150
,
y
))
if
rect
.
x
<=
0
-
rect
.
width
:
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
30
)
FPS
.
tick
(
30
)
\ No newline at end of file
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