Commit 2f9de745 by BellCodeEditor

save project

parent 1a129a23
Showing with 10 additions and 1 deletions
...@@ -20,7 +20,10 @@ index = 0 ...@@ -20,7 +20,10 @@ index = 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
t = 30 t = 30
obstacle=random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,6 +56,11 @@ while True: ...@@ -53,6 +56,11 @@ while True:
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
if rect.x<=0-rect.width:
obstacle=random.choice([bush,stone,cacti])
rect.x=1000
rect.y=500-rect.height
rect.x-=8
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(30) FPS.tick(30)
\ No newline at end of file
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