Commit 235a01e8 by BellCodeEditor

save project

parent 6eacb9b5
Showing with 12 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
...@@ -47,17 +46,25 @@ while True: ...@@ -47,17 +46,25 @@ while True:
else: else:
i="running" i="running"
wukong=a[index] wukong=a[index]
index+=1 if i=="running":
index+=1
if index>=5: if index>=5:
index=0 index=0
if rect.x<0-rect.width:
obstacle=choice([bush,stone,cacti])
rect=obtacle.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=8
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
screen.bilt(obstacle,(rect.x,rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(180000) FPS.tick(180000)
\ No newline at end of file
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