Commit 1c8f6a3e by BellCodeEditor

save project

parent 0b84afcc
Showing with 9 additions and 4 deletions
import pygame
from pygame import locals
t = 30
pygame.init() # 初始化
# 创建一个窗口
......@@ -29,17 +30,21 @@ while True:
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y += 5
if y <= 30:
y += t
t += 2
else:
jumpState = 'runing'
t = 30
wukong = hero[index]
index += 1
......
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