Commit 1bc94095 by BellCodeEditor

save project

parent 7d72e9c2
Showing with 10 additions and 6 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState="running" jumpState="running"
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,15 +30,18 @@ while True: ...@@ -29,15 +30,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpState="running" jumpState="running"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5: if index==5:
...@@ -48,4 +52,4 @@ while True: ...@@ -48,4 +52,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(50) FPS.tick(10)
\ No newline at end of file \ No newline at end of file
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