Commit 1908d023 by BellCodeEditor

save project

parent e8401ad7
Showing with 16 additions and 1 deletions
...@@ -17,12 +17,27 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,12 +17,27 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jupm jumpState="runing"
y=400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
else:
jumpState="down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState="runing"
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index == 5: if index == 5:
......
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