Commit 14812889 by BellCodeEditor

save project

parent 72a99074
Showing with 15 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption('悟空酷跑') pygame.display.set_caption('悟空酷跑')
# 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
...@@ -21,7 +22,10 @@ index = 0 ...@@ -21,7 +22,10 @@ index = 0
jumpState = 'running' jumpState = 'running'
y=400 y=400
t=30 t=30
o=random.choice([stone,cacti,apple])
rect = o.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -48,11 +52,18 @@ while True: ...@@ -48,11 +52,18 @@ while True:
else: else:
jumpState='running' jumpState='running'
t=30 t=30
if rect.x <= 0-rect.width:
o=random.choice([stone,cacti,apple])
rect = o.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rect.x-=8
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
screen.blit(o, (rect.x,rect.y ))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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