Commit 08e05df8 by BellCodeEditor

auto save

parent 21909005
Showing with 2 additions and 16 deletions
......@@ -14,26 +14,11 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
jumpState = "runing"
y = 400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up"
if y > 150:
y -= 5
else:
jumpState ="down"
if jumpState == "down"
if y < 400:
y += 5
else:
jumpState =""
wukong =hero[index]
index += 1
if index==5:
......@@ -41,7 +26,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
screen.blit(wukong, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(10000)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment