Commit fd6f6ce8 by BellCodeEditor

save project

parent 022ec8df
Showing with 22 additions and 6 deletions
...@@ -6,12 +6,12 @@ pygame.init() # 初始化 ...@@ -6,12 +6,12 @@ pygame.init() # 初始化
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 hero= background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') indo= hero = pygame.image.load('hero1.png')
index = 0 index = 0
while True: while True:
...@@ -27,3 +27,19 @@ while True: ...@@ -27,3 +27,19 @@ while True:
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
wkong= hasattr()
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