Commit fc06ce4e by BellCodeEditor

save project

parent 022ec8df
Showing with 14 additions and 3 deletions
......@@ -4,6 +4,7 @@ from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
pygame.display.set_caption("孙xx")
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片
background = pygame.image.load('bg.png') # 背景
......@@ -11,8 +12,13 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
index = 0
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
m = 0
while True:
for event in pygame.event.get():
......@@ -20,10 +26,14 @@ while True:
# 接收到退出事件后退出程序
exit()
hero1=hero[m]
m+=1
if m>4:
m=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(hero1, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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