Commit fadb1aab by BellCodeEditor

save project

parent eeeba4fd
Showing with 14 additions and 9 deletions
......@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
t = 30
jumpState = "runing"
while True:
for event in pygame.event.get():
......@@ -27,21 +28,25 @@ while True:
if event.type == locals.KEYDOWN:
if event.key ==locals.K_SPACE:
jumpState = "up"
if jumpState = "up":
if y >150:
y -= 5
if jumpState == "up":
if t >0:
y -= t
t-= 2
else:
jumpState = "doWn"
if jumpState = "doWn":
if y <400:
y += 5
if jumpState == "doWn":
if t <=30:
y += t
t += 2
else:
jumpState = "runing"
t=30
index +=1
if index ==5:
index = 0
wukong = hero[0]
wukong = hero[index]
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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