Commit f9c1fffa by BellCodeEditor

auto save

parent 022ec8df
Showing with 28 additions and 3 deletions
......@@ -11,19 +11,43 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
index = 0
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index=0
y=400
jump="runing"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jump="up"
if jump=='up':
if y>150:
y-=5
else:
jump ='down'
if jump=='down':
if y<400:
y+=5
else:
jump = 'runing'
wukong=hero[index]
index+=1
if index == 5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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