Commit f859c3a1 by BellCodeEditor

auto save

parent 022ec8df
Showing with 34 additions and 3 deletions
......@@ -11,19 +11,49 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero =[pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
jumpState = "runing"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if jumpState =="runing":
if event.key==locals.K_SPACE:
jumpState = "up"
if jumpState =="up":
if t >0:
y -=t
t -=2
else:
t = 0
jumpState = "down"
if jumpState == "down":
if t <=30:
y +=t
t +=2
else:
t = 30
jumpState = "runing"
wukong = hero[index]
if jumpState =="runing":
index += 1
if index >=5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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