Commit f7e271f3 by BellCodeEditor

save project

parent 348b29cb
Showing with 16 additions and 10 deletions
......@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),
index = 0
jumpState="runing"
y=400
t=30
while True:
for event in pygame.event.get():
......@@ -25,22 +26,27 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="runing":
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpState="down"
if jumpState == "down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpState="runing"
wukong=hero[index]
index+=1
if index==5:
index=0
t=30
if jumpState=="runing":
wukong=hero[index]
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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