diff --git a/my_game.py b/my_game.py index d394731..5c844d3 100644 --- a/my_game.py +++ b/my_game.py @@ -17,19 +17,42 @@ hero = [pygame.image.load('hero1.png'), pygame.image.load('hero4.png'), pygame.image.load('hero5.png')] index = 0 - +y=400 +t=30 +state = "runing" while True: for event in pygame.event.get(): if event.type == locals.QUIT: - # 接收到退出事件后退出程序 exit() + if event.type == locals.KEYDOWN: + if state=="runing": + if event.key == locals.K_SPACE: + state ="up" + if state=="up": + if t>0: + y-=5 + t-=2 + else: + state="down" + + if state=="down": + if t<=30: + y+=5 + t+=2 + + else: + state="runing" + t=30 + + wukong=hero[index] - index+=1 - if index==5: - index=0 + if state=="runing": + index+=1 + if index==5: + index=0 screen.blit(background, (0, 0)) screen.blit(road, (0, 500)) - screen.blit(wukong, (150, 400)) - # 刷新画面 + screen.blit(wukong, (150, y)) + pygame.display.update() - FPS.tick(10) \ No newline at end of file + FPS.tick(60) \ No newline at end of file