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Commit
f2485714
authored
3 years ago
by
BellCodeEditor
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022ec8df
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my_game.py
my_game.py
View file @
f2485714
...
@@ -13,7 +13,13 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
...
@@ -13,7 +13,13 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
pygame
.
image
.
load
(
'hero1.png'
)
hero
=
pygame
.
image
.
load
(
'hero1.png'
)
index
=
0
index
=
0
y
=
400
jumpState
=
"runing"
t
=
30
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
...
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