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Commit
f1de9412
authored
3 years ago
by
BellCodeEditor
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parent
80b7e96d
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1 changed file
with
11 additions
and
8 deletions
my_game.py
my_game.py
View file @
f1de9412
...
...
@@ -23,7 +23,7 @@ y = 400
t
=
30
s
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
s
.
get_rect
()
rect
.
x
=
5
00
rect
.
x
=
10
00
rect
.
y
=
500
-
rect
.
height
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -31,7 +31,8 @@ while True:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
and
a
==
"running"
:
if
a
==
"running"
:
if
event
.
key
==
locals
.
K_SPACE
:
a
=
"up"
if
a
==
"up"
:
if
t
>
0
:
...
...
@@ -46,13 +47,13 @@ while True:
else
:
a
=
"running"
t
=
30
#
if rect.x<0-rect.width:
#
s=random.choice([stone,cacti,apple])
#
rect = s.get_rect()
#
rect.x=1000
#
rect.y=500-rect.height
if
rect
.
x
<
0
-
rect
.
width
:
s
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
s
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
10
screen
.
blit
(
s
,
(
rect
.
x
,
rect
.
y
))
wukong
=
hero
[
x
]
if
a
==
"running"
:
x
+=
1
...
...
@@ -62,6 +63,7 @@ while True:
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
screen
.
blit
(
s
,
(
rect
.
x
,
rect
.
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
25
)
\ No newline at end of file
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