Commit edc55354 by BellCodeEditor

save project

parent 887e1c48
Showing with 9 additions and 5 deletions
...@@ -22,6 +22,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -22,6 +22,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpStat = "running" jumpStat = "running"
y = 400 y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,15 +32,18 @@ while True: ...@@ -31,15 +32,18 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpStat = "up" jumpStat = "up"
if jumpStat == "up": if jumpStat == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpStat = "down" jumpStat = "down"
if jumpStat == "down": if jumpStat == "down":
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpStat = "running" jumpStat = "runing"
t = 30
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
......
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