Commit e9c3c12a by BellCodeEditor

auto save

parent c4a42564
Showing with 0 additions and 18 deletions
......@@ -18,29 +18,11 @@ hero = [pygame.image.load('hero1.png')
pygame.image.load('hero4.png')
pygame.image.load('hero5.png')]
index = 0
jumpState = "runing"
y = 400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up"
if y > 150:
y -=5
else:
jumpState = "down"
if jumpState == "down"
if y < 400:
y +=5
else:
jumpState = "runing"
wukong = hero[index]
index += 1
......
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