Commit e62d4d4c by BellCodeEditor

auto save

parent 2ad8c285
Showing with 8 additions and 0 deletions
......@@ -23,6 +23,9 @@ y = 400
jumpState = "runing"
t = 30
# stone_x = 1000
#障碍物随机
zhangaiwu = [stone,cacti,bush]
obstacle = random.choice(zhangaiwu)
......@@ -33,6 +36,7 @@ rect.x = 1000
#障碍物的高度,以道路的高度为参考,注意y坐标的正负
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -93,6 +97,9 @@ while True:
rect.y = 500 - rect.height
rect.x -= 5
screen.blit(obstacle, (rect.x,rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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