Commit e5ca6fcc by BellCodeEditor

save project

parent add013be
Showing with 6 additions and 1 deletions
...@@ -17,12 +17,16 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,12 +17,16 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400
jumpState = "runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5 if index>=5
...@@ -30,7 +34,7 @@ while True: ...@@ -30,7 +34,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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