Commit e5083117 by BellCodeEditor

save project

parent 7f91ddda
Showing with 21 additions and 2 deletions
......@@ -17,18 +17,37 @@ hero = pygame.image.load('hero1.png')
pygame.image.load('hero4.png')
pygame.image.load('hero5.png')
index = 0
pygame.display.set_caption('1')
jumpState = "runing"
y = 400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.typ == locals.KEYDOWN
if event.key == locals.K_SPACE
jumpState = "up"
if jumpState == "up"
if y > 150:
y -= 5
else:
jumpState = "down"
if jumpState = "down"
if y < 400:
y += 5
else:
jumpState = "runing"
wukong = hero[index]
index += 1
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(hero, (150, y))
# 刷新画面
pygame.display.update()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment