Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson7_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
dbc22406
authored
Apr 06, 2024
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
auto save
parent
022ec8df
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
65 additions
and
3 deletions
an.py
diy1.py
my_game.py
siyemeigui.py
an.py
0 → 100644
View file @
dbc22406
ls
=
list
(
map
(
int
,
input
()
.
split
(
","
)))
for
i
in
range
(
len
(
ls
)):
if
ls
[
i
]
<
0
:
ls
[
i
]
=
-
ls
[
i
]
ls
.
sort
()
#排序 从小到大
print
(
ls
)
\ No newline at end of file
diy1.py
0 → 100644
View file @
dbc22406
s
=
"nnnseebbetoosee"
count
=
0
ls
=
[]
for
i
in
range
(
2
,
len
(
s
)):
if
s
[
i
]
==
s
[
i
-
1
]
and
s
[
i
-
1
]
!=
s
[
i
-
2
]:
count
+=
1
#数量
t
=
s
[
i
-
2
]
+
s
[
i
-
1
]
+
s
[
i
]
if
t
not
in
ls
:
ls
.
append
(
t
)
print
(
count
,
len
(
ls
))
my_game.py
View file @
dbc22406
import
pygame
from
pygame
import
locals
pygame
.
init
()
# 初始化
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
#设置窗口标题
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
pygame
.
image
.
load
(
'hero1.png'
)
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
y
=
400
jumpState
=
"runing"
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
jumpState
=
"up"
if
jumpState
==
"up"
:
if
y
>
150
:
y
-=
5
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
if
y
<
400
:
y
+=
5
else
:
jumpState
=
"runing"
wukong
=
hero
[
index
]
index
+=
1
if
index
==
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
hero
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
siyemeigui.py
0 → 100644
View file @
dbc22406
N
=
int
(
input
())
#输入N
M
=
int
(
input
())
#输入M
ls
=
[]
for
i
in
range
(
N
,
M
+
1
):
#遍历N-M
t
=
i
sum
=
0
while
t
!=
0
:
#将四位数拆开
a
=
t
%
10
sum
+=
a
*
a
*
a
*
a
t
=
t
//
10
if
sum
==
i
:
ls
.
append
(
i
)
ls
.
sort
()
print
(
ls
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment