Commit da19d7b1 by BellCodeEditor

save project

parent f94261b3
Showing with 27 additions and 4 deletions
......@@ -18,18 +18,40 @@ pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
jumpstate="runing"
index = 0
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
wukong = hero[0]
if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpstate="up"
if jumpstate=="up":
if y>150:
y-=5
else:
jumpstate=="down"
if jumpstate=="down":
if y<400:
y+=5
else:
jumpstate="runing"
wukong = hero[index]
index += 1
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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