Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson7_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
d1e0830f
authored
2 years ago
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
922bf050
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
11 additions
and
2 deletions
my_game.py
my_game.py
View file @
d1e0830f
...
...
@@ -16,6 +16,7 @@ bush = pygame.image.load('bush.png') # 灌木丛
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
roadx
=
0
index
=
0
bg_x
=
0
y
=
400
jumpState
=
'running'
t
=
30
...
...
@@ -30,7 +31,15 @@ while True:
index
+=
1
if
index
==
5
:
index
=
0
bg_x
-=
1
if
bg_x
<=
-
1000
:
bg_x
=
0
roadx
-=
8
if
roadx
<=
-
1000
:
roadx
=
0
screen
.
blit
(
road
,(
roadx
,
500
))
screen
.
blit
(
wukong
,(
150
,
y
))
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -56,7 +65,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
bg_x
,
0
))
screen
.
blit
(
road
,
(
roadx
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
if
rect
.
x
<=
0
-
rect
.
width
:
...
...
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment