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Commit d1e0830f authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 922bf050
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Showing with 11 additions and 2 deletions
  • my_game.py
my_game.py
View file @ d1e0830f
......@@ -16,6 +16,7 @@ bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
roadx = 0
index = 0
bg_x = 0
y = 400
jumpState = 'running'
t = 30
......@@ -30,7 +31,15 @@ while True:
index+=1
if index == 5:
index=0
bg_x -= 1
if bg_x <= -1000:
bg_x=0
roadx -= 8
if roadx <= -1000:
roadx = 0
screen.blit(road,(roadx,500))
screen.blit(wukong,(150,y))
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -56,7 +65,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(background, (bg_x, 0))
screen.blit(road, (roadx, 500))
screen.blit(wukong, (150, y))
if rect.x<=0-rect.width:
......
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