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Commit
d09a9f7a
authored
3 years ago
by
BellCodeEditor
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parent
9dfb5597
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with
9 additions
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5 deletions
my_game.py
my_game.py
View file @
d09a9f7a
import
pygame
from
pygame
import
locals
print
(
"=============================================================================="
)
pygame
.
init
()
# 初始化
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
...
...
@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
y
=
400
t
=
30
jump
=
"running"
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -28,15 +29,18 @@ while True:
if
event
.
key
==
locals
.
K_SPACE
:
jump
=
"up"
if
jump
==
"up"
:
if
y
>
150
:
y
-=
25
if
t
>
0
and
y
>
150
:
y
-=
t
t
-=
2
else
:
jump
=
"down"
if
jump
==
"down"
:
if
y
<
400
:
y
+=
25
if
t
<
30
and
y
<
400
:
y
-=
t
t
-=
2
else
:
jump
=
"running"
t
=
30
indows
=
hero
[
index
]
index
+=
1
if
index
==
5
:
...
...
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