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Commit d01dc37e authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent e7d8a818
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Showing with 27 additions and 4 deletions
  • my_game.py
my_game.py
View file @ d01dc37e
...@@ -18,16 +18,39 @@ a=[pygame.image.load('hero1.png'), ...@@ -18,16 +18,39 @@ a=[pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
y=400
i="running"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
wukong=a if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
i="jumping"
if i=="jumping":
if y>150:
y-=5
else:
i="down"
if i=="down":
if y<400:
y+=5
else:
i="running"
wukong=a[index]
index+=1
if index>=5:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(180000)
\ No newline at end of file \ No newline at end of file
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