Commit cab12dad by BellCodeEditor

save project

parent dd1e88aa
Showing with 22 additions and 6 deletions
......@@ -13,22 +13,37 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
index = 0
pygame.display.set_caption("悟空酷跑")
hero = [pygame.image.load('hero1,png'),
pygame.image.load('hero2,png'),
pygame.image.load('hero3,png'),
pygame.image.load('hero4,png'),
pygame.image.load('hero5,png')]
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
jumpstate = 'running'
y = 400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "up":
if y > 150:
y -= 5
else:
jumpstate = "down"
if jumpstate == "down":
if y < 400:
y+= 5
if index >= 4:
index = 0
index += 1
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(hero[index], (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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