Commit c9113f0f by BellCodeEditor

save project

parent 49eba7f2
Showing with 14 additions and 0 deletions
...@@ -19,11 +19,25 @@ pygame.image.load('hero4.png'), ...@@ -19,11 +19,25 @@ pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y=400 y=400
jumpState = 'running'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y>150:
y-=5
else:
jumpState='down'
if jumpState == 'down':
if y<400:
y+=5
else:
jumpState='running'
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index > 4: if index > 4:
......
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