Commit c3397ae2 by BellCodeEditor

save project

parent 501cc91c
Showing with 19 additions and 1 deletions
...@@ -20,14 +20,32 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,14 +20,32 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400
jumpState="runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y < 400:
y+=5
else:
jumpState="runing"
wukong=hero[0] wukong=hero[index]
index+=1
if index >=5:
index=0
# 将背景图画上去 # 将背景图画上去
......
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