Commit bfbf086e by BellCodeEditor

save project

parent dcd0fa10
Showing with 20 additions and 3 deletions
......@@ -14,20 +14,37 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
num = 0
y = 400
jumpState = 'runing'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE and jumpState == 'runing':
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y-=5
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y+=5
else:
jumpState = 'runing'
heroa = hero[num]
if num>=4:
num = 0
num+=1
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(heroa, (150, 400))
screen.blit(heroa, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(10)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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