Commit bf1da1ee by BellCodeEditor

auto save

parent d48852e1
Showing with 24 additions and 4 deletions
......@@ -18,21 +18,40 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
a=0
y=400
jumpSatate="running"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpSatate="up"
if jumpSatate=="up" :
if t>0:
y-=t
t-=2
else:
jumpSatate="down"
if jumpSatate=="down" :
if t<=30:
y+=t
t+=2
else:
jumpSatate="running"
t=30
wukong=hero[index]
if jumpSatate=="running":
index+=1
if index==5:
index=0
wukong=hero[index]
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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