Commit b9dd7303 by BellCodeEditor

save project

parent 7aca6d25
Showing with 1 additions and 17 deletions
...@@ -19,28 +19,12 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,28 +19,12 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumpState = "runing"
y = 400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up"
if y > 150:
y -=5
else:
jumpState = "down"
if jumpState == "down"
if y < 400:
y +=5
else:
jumpState = "runing"
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
......
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