Commit b88c4df3 by BellCodeEditor

save project

parent 79ca87c8
Showing with 17 additions and 4 deletions
......@@ -19,25 +19,37 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpState="runing"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpState=='runing':
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState =="up":
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpState = "down"
if jumpState =="down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpState ="runing"
t=30
......@@ -66,6 +78,7 @@ while True:
wukong = hero[index]
if jumpState=='runing':
index+=1
if index==5:
index=0
......
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