Commit b85954c2 by BellCodeEditor

save project

parent 7a0853cc
Showing with 16 additions and 1 deletions
...@@ -17,12 +17,27 @@ hero =[pygame.image.load('hero1.png'), ...@@ -17,12 +17,27 @@ hero =[pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumpState="runing"
y=400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState =="up":
if y > 150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y <400:
y+=5
else:
jumpState="runing"
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5 if index==5
......
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