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Commit af62ed6f authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 1d81bc1a
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Showing with 14 additions and 10 deletions
  • my_game.py
my_game.py
View file @ af62ed6f
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState="running" jumpState="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -28,16 +29,19 @@ while True: ...@@ -28,16 +29,19 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key ==locals.K_SPACE: if event.key ==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState =="up": if jumpState =="up":
if y >150: if t>0:
y-=5 y-=t
else: t-=2
jumpState="down" else:
if jumpState =="down": jumpState="down"
if y<400: if jumpState =="down":
y+=5 if t<=30:
else: y+=t
jumpState="running" t+=2
else:
jumpState="running"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5: if index>=5:
......
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