Commit aed43193 by BellCodeEditor

auto save

parent 022ec8df
Showing with 33 additions and 3 deletions
......@@ -11,19 +11,48 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero1= pygame.image.load('hero1.png')
hero2= pygame.image.load('hero2.png')
hero3= pygame.image.load('hero3.png')
hero4= pygame.image.load('hero4.png')
hero5= pygame.image.load('hero5.png')
hero=[hero1,hero2,hero3,hero4,hero5,]
index = 0
jumpstate='runing'
t=30
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y>160:
y-=t
t-=2
print(y)
else:
t=0
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=t
t+=2
else:
jumpstate=='runing'
wukong=hero[index]
index=index+1
if index>4:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment