Commit a63f5c37 by BellCodeEditor

save project

parent 60093f95
Showing with 20 additions and 3 deletions
......@@ -18,19 +18,36 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),]
index = 0
y=400
jumpstate='runing'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y>150:
y-=5
else:
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=5
else:
jumpstate='runing'
wukong=hero[index]
index+=1
if index > len(hero)-1:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[index], (150, 400))
screen.blit(wukong,(150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(30)
\ No newline at end of file
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