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Commit 9e6b7a17 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 93a0c4c9
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Showing with 6 additions and 3 deletions
  • my_game.py
my_game.py
View file @ 9e6b7a17
...@@ -22,6 +22,7 @@ heros=[hero1,hero2,hero3,hero4,hero5] ...@@ -22,6 +22,7 @@ heros=[hero1,hero2,hero3,hero4,hero5]
index = 0 index = 0
y = 400 y = 400
jumpstate='runing' jumpstate='runing'
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -43,11 +44,13 @@ while True: ...@@ -43,11 +44,13 @@ while True:
t+=2 t+=2
else: else:
jumpstate="runing" jumpstate="runing"
t=30
hero=heros[index] hero=heros[index]
index+=1 if jumpstate=="runing"
if index>4: index+=1
index=0 if index>4:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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