Commit 9a95ade7 by BellCodeEditor

save project

parent a718598f
Showing with 16 additions and 4 deletions
......@@ -19,12 +19,24 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
jumpstate = 'running'
y = 400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "up":
if y>150:
y-=3
else:
jumpstate = "down"
if jumpstate == "down":
if y<400:
y+=3
wukong = hero[index]
index += 1
if index == 5:
......@@ -32,7 +44,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(30)
\ No newline at end of file
FPS.tick(15)
\ No newline at end of file
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