Commit 97e54959 by BellCodeEditor

save project

parent b4a97403
Showing with 15 additions and 9 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState = "runing"
y = 400
t = 30
while True:
for event in pygame.event.get():
......@@ -27,23 +28,28 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y> 150:
y-= 5
if t> 0:
y-= t
t-= 2
else:
jumpState = "down"
if jumpState == "down":
if y< 400:
y += 5
if t <=30 :
y += t
t += 2
else:
jumpState = "runing"
t=30
wukong=hero[index]
index+=1
if index==5:
index=0
if jumpState == "runing":
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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