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Commit
96439e85
authored
a year ago
by
BellCodeEditor
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parent
8462f98c
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with
20 additions
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1 deletions
my_game.py
score.wav
my_game.py
View file @
96439e85
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
random
import
random
import
json
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建一个窗口
# 创建一个窗口
...
@@ -46,9 +47,20 @@ time = 0
...
@@ -46,9 +47,20 @@ time = 0
Game
=
True
Game
=
True
score
=
0
score
=
0
speed
=
8
speed
=
8
music_1
=
pygame
.
mixer
.
Sound
(
"score.wav"
)
old_score
=
0
with
open
(
"score.txt"
,
"r"
,
encoding
=
"utf-8"
)
as
f
:
content
=
f
.
read
()
record
=
json
.
loads
(
content
)
one
=
record
[
"第1名"
]
two
=
record
[
"第2名"
]
three
=
record
[
"第3名"
]
while
True
:
while
True
:
speed
=
8
+
score
//
3
speed
=
8
+
score
//
3
if
score
>
old_score
:
music_1
.
play
()
old_score
=
score
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
...
@@ -112,6 +124,12 @@ while True:
...
@@ -112,6 +124,12 @@ while True:
# 刷新画面
# 刷新画面
info
=
"分数:"
+
str
(
score
)
info
=
"分数:"
+
str
(
score
)
text
=
font
.
render
(
info
,
True
,(
255
,
255
,
255
))
text
=
font
.
render
(
info
,
True
,(
255
,
255
,
255
))
screen
.
blit
(
text
,(
900
,
20
))
screen
.
blit
(
text
,(
880
,
20
))
one_1
=
font
.
render
(
"第一名:"
+
str
(
one
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
one_1
,(
880
,
40
))
two_1
=
font
.
render
(
"第二名:"
+
str
(
two
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
two_1
,(
880
,
60
))
three_1
=
font
.
render
(
"第三名:"
+
str
(
one
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
three_1
,(
880
,
80
))
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
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score.wav
0 → 100644
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96439e85
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