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Commit 94720038 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent eb3c2c23 c0l1405p256a14327/T477331
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Showing with 21 additions and 10 deletions
  • my_game.py
my_game.py
View file @ 94720038
......@@ -17,28 +17,36 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
stat = 'running'
stat = 'runing'
t = 30
index = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key ==locals.K_SPACE:
if event.key == locals.K_SPACE:
stat = 'up'
if stat == 'up':
if y >150:
y-=5
if stat =='up':
if t >0:
y-=t
t-=2
else:
stat = 'down'
if stat == 'down':
if y<400:
y+=5
if t <=30:
y+=t
t+=2
else:
stat = 'running'
stat ='runing'
t =30
......@@ -48,10 +56,12 @@ while True:
if index >=len(hero):
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
screen.blit(wukong, (150,y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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