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Commit
92e3579f
authored
Mar 11, 2023
by
BellCodeEditor
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parent
022ec8df
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2 changed files
with
8 additions
and
4 deletions
my_game.py
score.txt
my_game.py
View file @
92e3579f
...
...
@@ -5,13 +5,14 @@ pygame.init() # 初始化
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
'酷跑'
)
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
pygame
.
image
.
load
(
'hero1.png'
)
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
while
True
:
...
...
@@ -19,11 +20,15 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
wukong
=
hero
[
index
]
#刷新角色每次加1
index
+=
1
if
index
==
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
hero
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
400
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
score.txt
deleted
100644 → 0
View file @
022ec8df
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
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