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Commit
922bf050
authored
2 years ago
by
BellCodeEditor
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parent
35ae80c7
c21607l1405p256a14327/wx584898
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1 changed file
with
5 additions
and
5 deletions
my_game.py
my_game.py
View file @
922bf050
...
...
@@ -14,7 +14,7 @@ stone = pygame.image.load('stone.png') # 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
bush
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
roadx
=
0
index
=
0
y
=
400
jumpState
=
'running'
...
...
@@ -55,12 +55,9 @@ while True:
t
=
30
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
road
,
(
roadx
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
if
rect
.
x
<=
0
-
rect
.
width
:
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
...
...
@@ -68,6 +65,9 @@ while True:
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
roadx
-=
8
if
roadx
<=-
1000
:
roadx
=
0
screen
.
blit
(
obstacle
,
(
rect
.
x
,
rect
.
y
))
# 刷新画面
pygame
.
display
.
update
()
...
...
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