Commit 9057727f by BellCodeEditor

save project

parent cb575bbe
Showing with 13 additions and 8 deletions
...@@ -16,6 +16,7 @@ index = 0 ...@@ -16,6 +16,7 @@ index = 0
y = 400 y = 400
jumpingstate="running" jumpingstate="running"
pygame.display.set_caption("悟空酷跑") pygame.display.set_caption("悟空酷跑")
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -25,19 +26,23 @@ while True: ...@@ -25,19 +26,23 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpingstate="up" jumpingstate="up"
if jumpingstate == "up": if jumpingstate == "up":
if y>150: if t>0:
y-=5 y=y-t
t=t-2
else: else:
jumpingstate = "down" jumpingstate = "down"
if jumpingstate == "down": if jumpingstate == "down":
if y<400: if t<=30:
y+=5 y+=t
t=t+2
else: else:
jumpingstate = "running" jumpingstate = "running"
abc=hero[index] t=30
index=index+1 if jumpingstate == "running":
if index==5: abc=hero[index]
index=0 index=index+1
if index==5:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment