Commit 8f20cc3a by BellCodeEditor

save project

parent c4a42564
Showing with 5 additions and 4 deletions
...@@ -16,8 +16,8 @@ hero = [pygame.image.load('hero1.png') ...@@ -16,8 +16,8 @@ hero = [pygame.image.load('hero1.png')
pygame.image.load('hero2.png') pygame.image.load('hero2.png')
pygame.image.load('hero3.png') pygame.image.load('hero3.png')
pygame.image.load('hero4.png') pygame.image.load('hero4.png')
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
...@@ -48,9 +48,9 @@ while True: ...@@ -48,9 +48,9 @@ while True:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 20))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) screen.blit(hero, (150, 900))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
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